﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RayDen.RayEngine.Core.Types;

namespace RayDen.RayEngine.Data
{
    public class SurfaceProfile : GeometryProfile
    {
        public override IntersectionType Intersection
        {
            get { return IntersectionType.Surface; }
        }
    }

    public class LightsourceProfile : GeometryProfile
    {
        public override IntersectionType Intersection
        {
            get
            {
                return IntersectionType.Surface;
            }
        }

        public MeshLight Light;
    }

    public class VolumeProfile : GeometryProfile
    {
        public override IntersectionType Intersection
        {
            get { return IntersectionType.Volume; }
        }
    }
}
